Making Things Talk: Practical Methods for Connecting Physical Objects
Building electronic projects that interact with the physical world is good fun. But when devices that you've built start to talk to each other, things really start to get interesting. Through a series of simple projects, you'll learn how to get your creations to communicate with one another by forming networks of smart devices that carry on conversations with you and your environment. Whether you need to plug some sensors in your home to the Internet or create a device that can interact wirelessly with other creations, Making Things Talk explains exactly what you need.This book is perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor weather conditions at several locations at once, or a sculptor who wants to stage a room of choreographed mechanical sculptures. Making Things Talk demonstrates that once you figure out how objects communicate -- whether they're microcontroller-powered devices, email programs, or networked databases -- you can get them to interact.
Each chapter in contains instructions on how to build working projects that help you do just that. You will:
- Make your pet's bed send you email
- Make your own seesaw game controller that communicates over the Internet
- Learn how to use ZigBee and Bluetooth radios to transmit sensor data wirelessly
- Set up communication between microcontrollers, personal computers, and web servers using three easy-to-program, open source environments: Arduino/Wiring, Processing, and PHP.
- Write programs to send data across the Internet based on physical activity in your home, office, or backyard
- And much more
Product Details
Editorial Reviews
About the Author
Tom Igoe teaches courses in physical computing and networking, exploring ways to allow digital technologies to sense and respond to a wider range of human physical expression. Coming from a background in theatre, his work centers on physical interaction related to live performance and public space. Along with Dan O'Sullivan, he co-authored the book "Physical Computing: Sensing and Controlling the Physical World with Computers," which has been adopted by numerous digital art and design programs around the world. Projects include a series of networked banquet table centerpieces and musical instruments; an email clock; and a series of interactive dioramas, created in collaboration with M.R. Petit. He has consulted for The American Museum of the Moving Image, EAR Studio, Diller + Scofidio Architects, Eos Orchestra, and others. He hopes someday to work with monkeys, as well.
Customer Reviews
Ehh...
Bleh, is all I can say sadly... This book had a great premise, connecting everyday objects via radio/the web/IR... But due to unbelievably lengthy technical instructions, (It's all the book is honestly) VERY hard to stay interested.
Readability: Bad
Expertise Required: Better be an electronics degree or a network admin
Total Expense of Projects: High (I've no idea what the 20ish different modules/ICs would cost)
***I use the Arduino, know Processing, Basic and Python, and I'm taking manufacturing robotics classes on the side :( Got it, read it, sold it... now a friend gifted it to me and I've got to sell it again :P
An Excellent Idea Book On Networking Microcontrollers
This idea book and collection of projects on networking microcontrollers with sensors, infrared and radio links, as well as communicating from these sensors and controllers over the Internet, is written by one of the pioneers of physical computing, Tom Igoe. He also teaches at NYU Interactive Telecommunications Program and is a member of the Open Source Hardware--Arduino team. While these projects begin as simply as blinking an LED via the Arduino's port, they proceed through use of sophisticated sensors and actuators involving GPS, RFID, and wireless communications like the Zigbee radio modules. Because these projects involve programming environments (such as Arduino/Wiring, Processing and PHP), physical interaction and interfacing on wireless protoboards and with toys and sensors, and client-server network protocols; it is somewhat unrealistic to assume that a beginning hobbyist without any background in programming, electronics construction or networking could sucessfully implement these designs and others based on their examples without some prior experience. Fortunately, other books such Tom's Physical Computing: Sensing and Controlling the Physical World with Computers, co-authored with Dan O'Sullivan and Massimo Banzi's Getting Started with Arduino (Make: Projects) (also published by O'Reilly) amply provide that background. This book is excellent fun and full of ideas on making physical sensors and actuators talk over a variety of networks (direct cable connections), Zigbee and Bluetooth Radio, and with Ethernet/Internet Applications. The applications are as practical as reading GPS and RFID sensors in real-world applications, and as whimsical as interfacing a toy monkey and your cat's litter box. This book shows whats possible with networked microcontrollers, explains the steps in interfacing with hardware and software in clear English, but implementation of further designs based upon these examples does require some background.
--Ira Laefsky
MAKING THINGS TALK
I take my hat off to Tom for his contribution the rest of the amatures like me. I wish you well
Related Links : Product by Amazon or shopping-lifestyle-20 Store
ไม่มีความคิดเห็น:
แสดงความคิดเห็น